Mind Stone

Mind Stone: INFO

  • Used in 8 decks in EDH Chamber
  • Found in 26 different themes in EDH Chamber
  • 0.13

    Themes for Mind Stone

    This data is collected from the articles deck lists in EDH Chamber.

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    Mind Stone seems to be an EDH staple as it has so many differents themes listed!

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Cathars Crusade: Illustrated by Karl Kopinski

    +1/+1 counters

    White has many great support spells and permanents for +1/+1 counters theme. Counters theme is often combined with White-weenie or token strategy and turns the small creatures into a formidable force.

    Archfiend of Ifnir: Illustrated by Seb McKinnon

    -1/-1 Counters

    -1/-1 counters are an opposite of +1/+1 counters. -1/-1 counter decks use -1/-1 counters as a resource and manipulate them for their benefit. Moving, adding and removing the counters on the right moment can turn the tide of the game.

    Anointed Procession: Illustrated by Victor Adame Minguez

    Tokens

    Mono white token decks aim to create a mass of small creature tokens and then with anthem effects or +1/+1 counter defeat the opponents in combat. White token decks are aggressive decks and aim to flood the battlefield soon rather than later due to the weaker card draw mono white has access to.

    Barony Vampire: Illustrated by Daarken

    Vampire tribal

    Vampire tribal is second most popular mono black tribal. Eternal vampire have a multitude of different commanders available and different game plans, too. One vampire tribal can focus on full combat with lord effects, other focusing on life gain and life loss and third can focus on stealing other players creatures.

    You Find Some Prisoners: Illustrated by Lie Setiawan

    Cast from Exile

    Casting from exile is often found from red, and sometimes carries over combinations like rakdos or even mono black. Some popular cast from exile ways are madness, adventures, cascade and impulsive draw.

    Etali, Primal Storm: Illustrated by Raymond Swanland

    Theft Cast

    Casting other players spells is mostly found in Grixis colors. Ways to steal spells tend to focus around exiling libraries and abusing opponents graveyards most of the time. Decks focusing on opponents spells is close to chaos decks and can cause some irritation in the play group.

    Cryptic Command: Illustrated by Jason Rainville

    Cantrips

    Cantrips are spells with a draw effect on them. Cantrip decks are often instant and sorcery spell slinger decks and aim to cast as many cantrips as possible and creating value from the cast triggers.

    Demonic Embrace: Illustrated by Sidharth Chaturvedi

    Discard

    The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

    Isochron Scepter: Illustrated by Mark Harrison

    Combo

    Combo decks are control heavy decks, running a heavy amount of card draw or tutors. If the decks get to assemble the combo pieces the game often ends in an infinite combo.

    Lightning bolt: Illustrated by Christopher Moeller

    Burn

    Burn is reds primary mechanics. Red can deal massive amounts of damage to single target or deal multiple amounts of single damage to multiple targets. Burn decks aim to win with massive outbursts of big, uncounterable and unpreventable damage to opponents (and sometimes the burn player itself).

    Sneak Attack: Illustrated by Tyler Jacobson

    Cheat Permanents

    Cheating permanents to the battlefield is available in every colours. How the permanents are cheated into play depends on the colours available, eg black uses reanimation from the battlefield and red uses sneaking, meaning the permanent will be sacced in the end of the turn.

    Cryptic Command: Illustrated by Jason Rainville

    Cantrips

    Cantrips are spells with a draw effect on them. Cantrip decks are often instant and sorcery spell slinger decks and aim to cast as many cantrips as possible and creating value from the cast triggers.

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Phantasmal Image: Illustrated by Nils Hamm

    Illusion tribal

    Illusions are mostly blue creatures and some times have a specific characteristic: if they are targeted with a spell or activated ability the creature is sacrificed.

    Brainstorm: Illustrated by Willian Murai

    Draw matters

    Draw matters decks gets value out of card draw triggers. Value can be anthem effects, tapping creatures or straight up life loss for the opponents. Draw matter decks run a high amount of interactions and tend to draw during opponents end steps.

    Anointed Procession: Illustrated by Victor Adame Minguez

    Tokens

    Mono white token decks aim to create a mass of small creature tokens and then with anthem effects or +1/+1 counter defeat the opponents in combat. White token decks are aggressive decks and aim to flood the battlefield soon rather than later due to the weaker card draw mono white has access to.

    Drakuseth, Maw of Flames: Illustrated by Grzegorz Rutkowski

    Dragon tribal

    Dragons, alongside Goblins, are reds primary creature types. Dragons are reds strongest creatures and most of the expansions have some kind of red dragon in them. As dragons are expensive to cast, dragon tribal decks run multiple cost reduction effects and have ways to cheat the expensive dragons on the battlefield.

    Clone: Illustrated by Kev Walker

    Clones

    Mono blue has multiple ways to clone own or opponents permanents. The gameplay changes effectively, when you get to play your opponents biggest threats, too and clone decks can lead to some very weird and interesting situations.

    Cryptic Command: Illustrated by Jason Rainville

    Cantrips

    Cantrips are spells with a draw effect on them. Cantrip decks are often instant and sorcery spell slinger decks and aim to cast as many cantrips as possible and creating value from the cast triggers.

    Anointed Procession: Illustrated by Victor Adame Minguez

    Tokens

    Mono white token decks aim to create a mass of small creature tokens and then with anthem effects or +1/+1 counter defeat the opponents in combat. White token decks are aggressive decks and aim to flood the battlefield soon rather than later due to the weaker card draw mono white has access to.

    Caged Zombie: Illustrated by Josh Hass

    Zombie tribal

    Zombies are first and foremost: black creatures. Mono black is the original zombie tribal colours, and later received multiple great cards in Dimir colors.

    With mono black zombie tribals are fully combat focused decks with resource advantage from abusing the graveyard. With looting effects, discard and creatures dying the graveyard is zombie decks most valuable resource after the zombies on the battlefield.

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Reanimate: Illustrated by Johann Bodin

    Reanimate

    Reanimate decks brings back creatures from the graveyard straight to the battlefield. The reanimated creatures are often expensive to cast, like demons, and are complete haymakers compared to the reanimation costs.

    Lifelink: Illustrated by Terese Nielsen

    Lifegain

    Lifegain is one of the the most popular themes in EDH. Multiple triggers to gain life and value received from the lifegain triggers are really fun to follow as a player. Often lifegain is combined with another theme, +1/+1 counters or creature tokens, as pure lifegain is often not powerful enough to win the game.

    Barony Vampire: Illustrated by Daarken

    Vampire tribal

    Vampire tribal is second most popular mono black tribal. Eternal vampire have a multitude of different commanders available and different game plans, too. One vampire tribal can focus on full combat with lord effects, other focusing on life gain and life loss and third can focus on stealing other players creatures.

    Articles with Mind Stone in the deck list

    Felisa, Fang of Silverquill, Illustrated by: Sara Winters

    Orzhov counter aristocrats: Felisa Fang of Silverquill

    Felisa is an interesting commander combining death triggers and counters. Orzhov has relatively low amount of counter synergies (except in mono white) but has high amount of death trigger synergies.
    Evelyn, the Covetous: Illustrated by Marta Nael

    Grixis Vampire tribal and exile with Evelyn

    Streets of new Capenna introduced a new vampire tribal commander in Grixis colors. Evelyn has an interesting way to provide value with vampire tribal and the decks power level increases according your opponents decks!
    rionya, fire dancer is a mono red commander focusing on instants and sorceries and creature copies!

    Mono red Commander: Rionya, Fire Dancer burn deck tech

    When Strixhaven commander decks arrived in 2021 my attention was immediately taken by Rionya and Osgir. And then I built both. This is my build of EDH mono red burn deck with storm-like using creatures.
    Minn, Wily Illusionist as a commander in mono blue EDH deck. With lots of permanents!

    Mono blue commander: Minn, Wily Illusionist with permanents

    Adventures in the Forgotten Realms precons published in 2021 summer have some very interesting commanders! Minn, Wily Illusionist flied under the radar for a long time for me, but finally I've built my own mono blue deck! With lots of permanents.
    Silumgar flies to the dimir lands laying waste to every opponent.

    EDH Dragon tribal deck: Dimir dragons

    Tribal decks are very popular in EDH. Dragon tribal is the third most popular tribal theme according to EDHRec with over 13k decks available. Most of these decks are Gruul, Jund, Rakdos or 5-color decks, though. This deck is off-color Dragon tribal with Silumgar as the Commander.
    Rionya Fire Dancer: Illustrated by Heonhwa Choe

    Building with budget: Rionya, Fire Dancer under 25€

    Rionya is very versatile commander, able to bring lead any mono red tribal deck and shines with strong ETB creatures. This is a budget build, with the total budget of 25€.
    ghoulcaller-gisa-art how to build mono black zombies

    Commander deck building challenge: Mono Black Zombies

    Our playgroup had a deck building challenge: we chose a color for each randomly and I ended up with black. This is how I chose and built my mono-black Zombies EDH deck.
    Vito, Thorn of the Dusk Rose

    Mono black commander: Vito, lifegain and vampire tribal

    Next up in my mono colored decks is black. As black can do literally (maybe not ramp?) everything by paying life or sacrificing creatures and has the best tutors in the format I wanted to restrict my options by having a strict tribal deck.