Fabled Passage

Fabled Passage: INFO

  • Used in 3 decks in EDH Chamber
  • Found in 12 different themes in EDH Chamber
  • 2.08

    Themes for Fabled Passage

    This data is collected from the articles deck lists in EDH Chamber.

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    Fabled Passage seems to be an EDH staple as it has so many differents themes listed!

    Sygg, River Cutthroat: Illustrated by Jeremy Enecio

    Tempo

    Tempo is a way to describe decks focusing on heavy interaction with efficient mana usage. Tempo decks play a few threats early, and try to chip away opponents HP and resources. Tempo decks are not the fastest decks causing damage, and aim to dragging the game a bit longer, and preventing opponents plans with right timed removals.

    Fallen Shinobi: Illustrated by Tomasz Jedruszek

    Saboteur

    Saboteur is an effect on a creature triggered whenever the creature deals combat damage to an opponent. Many saboteur creatures have evasion and can wreck havoc with their effects if unanswered.

    Merfolk Spy: Illustrated by Matt Cavotta & Richard Whitters

    Unblockable

    Unblockable creatures often have strong evasion, like flying or fear, or they are simply unblockable. Highly evasive creatures tend to have lower power to balance the strong effect of free damage in combat and tend to have lower toughness too.

    Demonic Embrace: Illustrated by Sidharth Chaturvedi

    Discard

    The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

    Cathars Crusade: Illustrated by Karl Kopinski

    +1/+1 counters

    White has many great support spells and permanents for +1/+1 counters theme. Counters theme is often combined with White-weenie or token strategy and turns the small creatures into a formidable force.

    Dakmor Salvage: Illustrated by John Avon

    Dredge

    Dredge is triggered ability for a card with dredge ability. It triggers whenever you have a card draw, and it basically allows you to return the dredge card from your graveyard to your hand and mill the amount of cards named instead of drawing a card. Dredge is very strong ability for recursion and milling your self.

    Demonic Embrace: Illustrated by Sidharth Chaturvedi

    Discard

    The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Reanimate: Illustrated by Johann Bodin

    Reanimate

    Reanimate decks brings back creatures from the graveyard straight to the battlefield. The reanimated creatures are often expensive to cast, like demons, and are complete haymakers compared to the reanimation costs.

    Grindstone: Illustrated by Greg Simanson

    Mill

    Milling in mono blue can be done in two clear ways: self-mill or regular mill. In self-mill, blue usually tries to find some kind of an infinite loop piece and retrieve it from the graveyard or run the Thassa's Oracle or Laboratory Maniac combo. In the regular mill the goal is to mill opponents whole libraries and win by having an opponent draw from an empty library.

    Drakuseth, Maw of Flames: Illustrated by Grzegorz Rutkowski

    Dragon tribal

    Dragons, alongside Goblins, are reds primary creature types. Dragons are reds strongest creatures and most of the expansions have some kind of red dragon in them. As dragons are expensive to cast, dragon tribal decks run multiple cost reduction effects and have ways to cheat the expensive dragons on the battlefield.

    Clone: Illustrated by Kev Walker

    Clones

    Mono blue has multiple ways to clone own or opponents permanents. The gameplay changes effectively, when you get to play your opponents biggest threats, too and clone decks can lead to some very weird and interesting situations.

    Articles with Fabled Passage in the deck list

    Kamiz, Obscura Oculus: Illustrated by Chris Rallis

    Esper Tempo deck: Kamiz, Obscura Oculus with Saboteur

    When Streets of New Capennas Obscura deck was released I immediately found Kamiz interesting, as the commander allows many different strategies varying from unblockable to draw matters, from discarding to reanimating in Esper colors. This is my take on Kamiz as a mix of all as a strong Tempo deck.
    Karador, Ghost Chieftain, art by: Todd Lockwood. Karador is the third most popular abzan commander in EDHREC for abzan.

    Abzan graveyard creatures deck: Karador, Ghost Chieftain

    Creature decks and graveyard decks are very popular archetypes in commander. Abzan provides great synergies for both colors and Karador is great choice as a commander for both playstyles.
    Silumgar flies to the dimir lands laying waste to every opponent.

    EDH Dragon tribal deck: Dimir dragons

    Tribal decks are very popular in EDH. Dragon tribal is the third most popular tribal theme according to EDHRec with over 13k decks available. Most of these decks are Gruul, Jund, Rakdos or 5-color decks, though. This deck is off-color Dragon tribal with Silumgar as the Commander.