Exotic Orchard

Exotic Orchard: INFO

  • Used in 6 decks in EDH Chamber
  • Found in 24 different themes in EDH Chamber
  • 0.15

    Themes for Exotic Orchard

    This data is collected from the articles deck lists in EDH Chamber.

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    Exotic Orchard seems to be an EDH staple as it has so many differents themes listed!

    Sygg, River Cutthroat: Illustrated by Jeremy Enecio

    Tempo

    Tempo is a way to describe decks focusing on heavy interaction with efficient mana usage. Tempo decks play a few threats early, and try to chip away opponents HP and resources. Tempo decks are not the fastest decks causing damage, and aim to dragging the game a bit longer, and preventing opponents plans with right timed removals.

    Fallen Shinobi: Illustrated by Tomasz Jedruszek

    Saboteur

    Saboteur is an effect on a creature triggered whenever the creature deals combat damage to an opponent. Many saboteur creatures have evasion and can wreck havoc with their effects if unanswered.

    Merfolk Spy: Illustrated by Matt Cavotta & Richard Whitters

    Unblockable

    Unblockable creatures often have strong evasion, like flying or fear, or they are simply unblockable. Highly evasive creatures tend to have lower power to balance the strong effect of free damage in combat and tend to have lower toughness too.

    Demonic Embrace: Illustrated by Sidharth Chaturvedi

    Discard

    The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

    Cathars Crusade: Illustrated by Karl Kopinski

    +1/+1 counters

    White has many great support spells and permanents for +1/+1 counters theme. Counters theme is often combined with White-weenie or token strategy and turns the small creatures into a formidable force.

    Barony Vampire: Illustrated by Daarken

    Vampire tribal

    Vampire tribal is second most popular mono black tribal. Eternal vampire have a multitude of different commanders available and different game plans, too. One vampire tribal can focus on full combat with lord effects, other focusing on life gain and life loss and third can focus on stealing other players creatures.

    You Find Some Prisoners: Illustrated by Lie Setiawan

    Cast from Exile

    Casting from exile is often found from red, and sometimes carries over combinations like rakdos or even mono black. Some popular cast from exile ways are madness, adventures, cascade and impulsive draw.

    Etali, Primal Storm: Illustrated by Raymond Swanland

    Theft Cast

    Casting other players spells is mostly found in Grixis colors. Ways to steal spells tend to focus around exiling libraries and abusing opponents graveyards most of the time. Decks focusing on opponents spells is close to chaos decks and can cause some irritation in the play group.

    Dakmor Salvage: Illustrated by John Avon

    Dredge

    Dredge is triggered ability for a card with dredge ability. It triggers whenever you have a card draw, and it basically allows you to return the dredge card from your graveyard to your hand and mill the amount of cards named instead of drawing a card. Dredge is very strong ability for recursion and milling your self.

    Demonic Embrace: Illustrated by Sidharth Chaturvedi

    Discard

    The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Reanimate: Illustrated by Johann Bodin

    Reanimate

    Reanimate decks brings back creatures from the graveyard straight to the battlefield. The reanimated creatures are often expensive to cast, like demons, and are complete haymakers compared to the reanimation costs.

    Grindstone: Illustrated by Greg Simanson

    Mill

    Milling in mono blue can be done in two clear ways: self-mill or regular mill. In self-mill, blue usually tries to find some kind of an infinite loop piece and retrieve it from the graveyard or run the Thassa's Oracle or Laboratory Maniac combo. In the regular mill the goal is to mill opponents whole libraries and win by having an opponent draw from an empty library.

    Demon of Loathing: Illustrated by Tomasz Jedruszek

    Demon Tribal

    Drakuseth, Maw of Flames: Illustrated by Grzegorz Rutkowski

    Dragon tribal

    Dragons, alongside Goblins, are reds primary creature types. Dragons are reds strongest creatures and most of the expansions have some kind of red dragon in them. As dragons are expensive to cast, dragon tribal decks run multiple cost reduction effects and have ways to cheat the expensive dragons on the battlefield.

    Avacyn, Angel of Hope: Illustrated by Jason Chan

    Angel Tribal

    Angels are one of Magics strongest creatures, and are comparable to Dragons and Demons. Angels are strong, flying creatures, with often static abilities or strong ETB triggers.

    Sneak Attack: Illustrated by Tyler Jacobson

    Cheat Permanents

    Cheating permanents to the battlefield is available in every colours. How the permanents are cheated into play depends on the colours available, eg black uses reanimation from the battlefield and red uses sneaking, meaning the permanent will be sacced in the end of the turn.

    Drakuseth, Maw of Flames: Illustrated by Grzegorz Rutkowski

    Dragon tribal

    Dragons, alongside Goblins, are reds primary creature types. Dragons are reds strongest creatures and most of the expansions have some kind of red dragon in them. As dragons are expensive to cast, dragon tribal decks run multiple cost reduction effects and have ways to cheat the expensive dragons on the battlefield.

    Clone: Illustrated by Kev Walker

    Clones

    Mono blue has multiple ways to clone own or opponents permanents. The gameplay changes effectively, when you get to play your opponents biggest threats, too and clone decks can lead to some very weird and interesting situations.

    Power Artifact: Illustrated by Terese Nielsen

    Artifacts

    Artifact decks aim to interact and gain advantage with own artifacts by copying them, turning them into creatures and simply create new artifacts as tokens. Artifact decks are very popular and they have multiple infinite loops.

    Cryptic Command: Illustrated by Jason Rainville

    Cantrips

    Cantrips are spells with a draw effect on them. Cantrip decks are often instant and sorcery spell slinger decks and aim to cast as many cantrips as possible and creating value from the cast triggers.

    Isochron Scepter: Illustrated by Mark Harrison

    Combo

    Combo decks are control heavy decks, running a heavy amount of card draw or tutors. If the decks get to assemble the combo pieces the game often ends in an infinite combo.

    Llanowar elves: Illustrated by Chris Rahn

    Elf tribal

    Elves are greens primary creature type since the beginning. Elf decks run a huge amount elf mana dorks and the are able to produce infinite and close-to-infinite amounts of mana, as the cards mana output increases with the amount of elves controlled. Elf tribals are combat focused.

    Grindstone: Illustrated by Greg Simanson

    Mill

    Milling in mono blue can be done in two clear ways: self-mill or regular mill. In self-mill, blue usually tries to find some kind of an infinite loop piece and retrieve it from the graveyard or run the Thassa's Oracle or Laboratory Maniac combo. In the regular mill the goal is to mill opponents whole libraries and win by having an opponent draw from an empty library.

    Articles with Exotic Orchard in the deck list

    Kamiz, Obscura Oculus: Illustrated by Chris Rallis

    Esper Tempo deck: Kamiz, Obscura Oculus with Saboteur

    When Streets of New Capennas Obscura deck was released I immediately found Kamiz interesting, as the commander allows many different strategies varying from unblockable to draw matters, from discarding to reanimating in Esper colors. This is my take on Kamiz as a mix of all as a strong Tempo deck.
    Evelyn, the Covetous: Illustrated by Marta Nael

    Grixis Vampire tribal and exile with Evelyn

    Streets of new Capenna introduced a new vampire tribal commander in Grixis colors. Evelyn has an interesting way to provide value with vampire tribal and the decks power level increases according your opponents decks!
    Karador, Ghost Chieftain, art by: Todd Lockwood. Karador is the third most popular abzan commander in EDHREC for abzan.

    Abzan graveyard creatures deck: Karador, Ghost Chieftain

    Creature decks and graveyard decks are very popular archetypes in commander. Abzan provides great synergies for both colors and Karador is great choice as a commander for both playstyles.
    how to build Kaalia of the Vast dragon angel demon deck

    Angels and Demons – Kaalia of the Vast

    Play for free the strongest creature types in Mardu – Angels, Demons and dragons. Be prepared for an archenemy match as Kaalia draws lots of attention.
    Silumgar flies to the dimir lands laying waste to every opponent.

    EDH Dragon tribal deck: Dimir dragons

    Tribal decks are very popular in EDH. Dragon tribal is the third most popular tribal theme according to EDHRec with over 13k decks available. Most of these decks are Gruul, Jund, Rakdos or 5-color decks, though. This deck is off-color Dragon tribal with Silumgar as the Commander.
    Simic snake elf scout commander: Lonis, Cryptozoologist

    Simic clue token commander: Lonis, Cryptozoologist

    Simic commander decks are often called value decks: playing spells, drawing cards and doing tons of stuff and prolonging the games. This simic deck: Lonis, Cryptozoologist Clue token deck has several wincons including milling, combat, tapping out your opponents whole board and stealing nonland permanents.