Esper Sentinel

Esper Sentinel: INFO

  • Used in 3 decks in EDH Chamber
  • Found in 13 different themes in EDH Chamber
  • 18.12

    Themes for Esper Sentinel

    This data is collected from the articles deck lists in EDH Chamber.

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    Esper Sentinel seems to be an EDH staple as it has so many differents themes listed!

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Cathars Crusade: Illustrated by Karl Kopinski

    +1/+1 counters

    White has many great support spells and permanents for +1/+1 counters theme. Counters theme is often combined with White-weenie or token strategy and turns the small creatures into a formidable force.

    Archfiend of Ifnir: Illustrated by Seb McKinnon

    -1/-1 Counters

    -1/-1 counters are an opposite of +1/+1 counters. -1/-1 counter decks use -1/-1 counters as a resource and manipulate them for their benefit. Moving, adding and removing the counters on the right moment can turn the tide of the game.

    Anointed Procession: Illustrated by Victor Adame Minguez

    Tokens

    Mono white token decks aim to create a mass of small creature tokens and then with anthem effects or +1/+1 counter defeat the opponents in combat. White token decks are aggressive decks and aim to flood the battlefield soon rather than later due to the weaker card draw mono white has access to.

    Puresteel Paladin: Illustrated by Jason Chan

    Voltron

    Voltron decks focus on commander damage or a few creatures and turns them into massive, protection-from-everything kind of creatures and finishing off the opponents in combat.

    Lifelink: Illustrated by Terese Nielsen

    Lifegain

    Lifegain is one of the the most popular themes in EDH. Multiple triggers to gain life and value received from the lifegain triggers are really fun to follow as a player. Often lifegain is combined with another theme, +1/+1 counters or creature tokens, as pure lifegain is often not powerful enough to win the game.

    Isochron Scepter: Illustrated by Mark Harrison

    Combo

    Combo decks are control heavy decks, running a heavy amount of card draw or tutors. If the decks get to assemble the combo pieces the game often ends in an infinite combo.

    Cathars Crusade: Illustrated by Karl Kopinski

    +1/+1 counters

    White has many great support spells and permanents for +1/+1 counters theme. Counters theme is often combined with White-weenie or token strategy and turns the small creatures into a formidable force.

    Dakmor Salvage: Illustrated by John Avon

    Dredge

    Dredge is triggered ability for a card with dredge ability. It triggers whenever you have a card draw, and it basically allows you to return the dredge card from your graveyard to your hand and mill the amount of cards named instead of drawing a card. Dredge is very strong ability for recursion and milling your self.

    Demonic Embrace: Illustrated by Sidharth Chaturvedi

    Discard

    The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

    Illustrated by James Ryman

    Aristocrats

    Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

    Reanimate: Illustrated by Johann Bodin

    Reanimate

    Reanimate decks brings back creatures from the graveyard straight to the battlefield. The reanimated creatures are often expensive to cast, like demons, and are complete haymakers compared to the reanimation costs.

    Grindstone: Illustrated by Greg Simanson

    Mill

    Milling in mono blue can be done in two clear ways: self-mill or regular mill. In self-mill, blue usually tries to find some kind of an infinite loop piece and retrieve it from the graveyard or run the Thassa's Oracle or Laboratory Maniac combo. In the regular mill the goal is to mill opponents whole libraries and win by having an opponent draw from an empty library.

    Articles with Esper Sentinel in the deck list

    Felisa, Fang of Silverquill, Illustrated by: Sara Winters

    Orzhov counter aristocrats: Felisa Fang of Silverquill

    Felisa is an interesting commander combining death triggers and counters. Orzhov has relatively low amount of counter synergies (except in mono white) but has high amount of death trigger synergies.
    Karlov of the ghost council how to build lifegain

    Karlov of the Ghost Council: cEDH or casual?

    I wondered how to build a lifegain EDH deck and after some time ended up with Karlov of the Ghost Council as the commander with voltron and life drain sub themes.
    Karador, Ghost Chieftain, art by: Todd Lockwood. Karador is the third most popular abzan commander in EDHREC for abzan.

    Abzan graveyard creatures deck: Karador, Ghost Chieftain

    Creature decks and graveyard decks are very popular archetypes in commander. Abzan provides great synergies for both colors and Karador is great choice as a commander for both playstyles.