Orvar is mono blues second most popular commander, barely after Urza. Orvar's ability opens a multitude of very different and unique kind of decks. With Orvar you can literally build a deck around a single card, and actually make it a viable gameplan.
As Orvar has every creature type, it is also amazing mono blue tribal commander. Great tribals for Orvar are the sea-creature types: Leviathans, Krakens, Octopuses and Serpents. Other popular tribals for Orvar are: Merfolk and Wizards.
Blues biggest creatures are Krakens, Leviathans and Serpents. They are comparable to whites angels, blacks demons, red dragons and greens beasts.
Combo decks are control heavy decks, running a heavy amount of card draw or tutors. If the decks get to assemble the combo pieces the game often ends in an infinite combo.
Artifact decks aim to interact and gain advantage with own artifacts by copying them, turning them into creatures and simply create new artifacts as tokens. Artifact decks are very popular and they have multiple infinite loops.
These six instants are the strongest copy permanents for any Orvar deck. With enough mana, Clockspinning and Whim of Volrath compo pieces and allows you to make infinite mana during your turn!
Every deck needs strong draw package. This one is for creature heavy Orvar decks: 1cmc copy target creature you control and draw a card.
Orvar Staples