Karador, Ghost Chieftain

Karador, Ghost Chieftain: Illustrated by Todd Lockwood

Karador is extremely versatile Abzan commander for any creature heavy theme. Karador offers amazing card advantage with the ability to cast a creature spell from your graveyard. Abzan colours offers a vast amount of different tribes and synergies for different subtypes.

As Karador cares only for the creature spells, you can extend it to cover enchantment creatures and artifact creatures, too!

Themes for Karador, Ghost Chieftain

Demonic Embrace: Illustrated by Sidharth Chaturvedi


The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.

Cultivate: Illustrated by Anthony Palumbo


Landfall decks are causing landfall triggers with multiple lamp ramp spells. Often the triggers provide extra resources, +1/+1 counters or lifegain. Main wincons with landfall decks include: land creatures, +1/+1 creatures and massive value engines.

Argothian Enchantress: Illustrated by Daren Bader


Decks running a high amount of enchantments are called enchantress decks. Enchantress decks focus on value creation and ramping through land auras, mana duplication and Enchantment cast + ETB triggers.

Power Artifact: Illustrated by Terese Nielsen


Artifact decks aim to interact and gain advantage with own artifacts by copying them, turning them into creatures and simply create new artifacts as tokens. Artifact decks are very popular and they have multiple infinite loops.

Illustrated by James Ryman


Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.

Lifelink: Illustrated by Terese Nielsen


Lifegain is one of the the most popular themes in EDH. Multiple triggers to gain life and value received from the lifegain triggers are really fun to follow as a player. Often lifegain is combined with another theme, +1/+1 counters or creature tokens, as pure lifegain is often not powerful enough to win the game.

Vorapede: Illustrated by Slawomir maniak

Insect Tribal

Insects are a less supported tribal as most of the insects are fairly weak combat wise, and they have a very low amount of synergies.

Demon of Loathing: Illustrated by Tomasz Jedruszek

Demon Tribal

Terra Stomper: Illustrated by Goran Josic


As green has the best mana ramp options in the format, and the biggest creatures, too, it is only natural that big creatures / stompers decks are popular in mono green. Stomper decks have lots of ramp in them, and aim to cast big creatures to wreak havoc to the opponents.

Ironscale Hydra: Illustrated by Brian Valeza

Hydra tribal

Hydras are greens biggest and baddest creature type with many different creatures. Hydras are many-headed snake-like creatures and are often x-spells, where the spent mana is turned into a massive, single creature. Hydra decks creates massive creatures to attack and receives benefits from power-related synergies.

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Check these articles with Karador, Ghost Chieftain

Karador, Ghost Chieftain, art by: Todd Lockwood. Karador is the third most popular abzan commander in EDHREC for abzan.

Abzan graveyard creatures deck: Karador, Ghost Chieftain

Creature decks and graveyard decks are very popular archetypes in commander. Abzan provides great synergies for both colors and Karador is great choice as a commander for both playstyles.