Rakdos
Rakdos combines blacks decisiveness to overcome any obstacle with reds impulsiveness creating the any means necessary gamestyles. The means include everything from playing life to sacrifice permanents to achieve the upper hand.
Rakdos themes
Discard
The ways to discard are plenty: cycling, rummaging, end steps discard phase, to name a few. Discard decks are built around triggers from discarding, like madness and synergizes well with reanimating.
Aristocrats
Aristocrat decks are a combination of sacrifice effects, reanimating and value creation. Wincons revolve around multiple triggers, either from dying, ETB or cast triggers.
Demon Tribal
-1/-1 Counters
-1/-1 counters are an opposite of +1/+1 counters. -1/-1 counter decks use -1/-1 counters as a resource and manipulate them for their benefit. Moving, adding and removing the counters on the right moment can turn the tide of the game.
Combo
Combo decks are control heavy decks, running a heavy amount of card draw or tutors. If the decks get to assemble the combo pieces the game often ends in an infinite combo.
Dragon tribal
Dragons, alongside Goblins, are reds primary creature types. Dragons are reds strongest creatures and most of the expansions have some kind of red dragon in them. As dragons are expensive to cast, dragon tribal decks run multiple cost reduction effects and have ways to cheat the expensive dragons on the battlefield.
Reanimate
Reanimate decks brings back creatures from the graveyard straight to the battlefield. The reanimated creatures are often expensive to cast, like demons, and are complete haymakers compared to the reanimation costs.
Vampire tribal
Vampire tribal is second most popular mono black tribal. Eternal vampire have a multitude of different commanders available and different game plans, too. One vampire tribal can focus on full combat with lord effects, other focusing on life gain and life loss and third can focus on stealing other players creatures.
Goblin tribal
Goblins are reds main creature type and gets new support from almost every set. Goblin tribals focus to create many 1/1 goblin tokens and make them bigger with Goblin lords, buffing them up and giving them haste. Often the decks run multiple different sac outlets to either burn players or receive extra value from the tokens.