Illustrated by Sam Burley

Mono Green

Green is the colour of purity, growth, wilderness, nature and free will. Green has the biggest creatures, is able to remove any kind of permanent on the battlefield and protects its own present. Green is famous of ramping and putting multiples lands on the table in a single turn.

Mono Green themes

Llanowar elves: Illustrated by Chris Rahn

Elf tribal

Elves are greens primary creature type since the beginning. Elf decks run a huge amount elf mana dorks and the are able to produce infinite and close-to-infinite amounts of mana, as the cards mana output increases with the amount of elves controlled. Elf tribals are combat focused.

Ironscale Hydra: Illustrated by Brian Valeza

Hydra tribal

Hydras are greens biggest and baddest creature type with many different creatures. Hydras are many-headed snake-like creatures and are often x-spells, where the spent mana is turned into a massive, single creature. Hydra decks creates massive creatures to attack and receives benefits from power-related synergies.

Terra Stomper: Illustrated by Goran Josic


As green has the best mana ramp options in the format, and the biggest creatures, too, it is only natural that big creatures / stompers decks are popular in mono green. Stomper decks have lots of ramp in them, and aim to cast big creatures to wreak havoc to the opponents.

Armorcraft Judge: Illustrated by David Palumbo

Green +1/+1 counters

+1/+1 counters have excellent support in mono green. Multiple spells in green gives counters to the targeted creature controlled by the green player, and then have another effect combined with the counter. +1/+1 counter decks aims to receive massive bonuses from the counters in resources or either they try to grow multiple small creatures into big creatures with the counters.

Cultivate: Illustrated by Anthony Palumbo


Landfall decks are causing landfall triggers with multiple lamp ramp spells. Often the triggers provide extra resources, +1/+1 counters or lifegain. Main wincons with landfall decks include: land creatures, +1/+1 creatures and massive value engines.

Mono Green Commanders

Yedora, Grave Gardener: Illustrated by Svetlin Velinov

Yedora, Grave Gardener

Yedora has very interesting ability, turning your dying creatures into forest lands. The triggered ability opens up several different deck build: landfall, morph tribal, sacrifice, reanimator and land creatures.

Vorinclex, Monstrous Ravager: Illustrated by Daarken

Vorinclex, Monstrous Raider

Vorinclex is a any-kind-of-counter commander in mono green. At the same time it works as a tax piece against +1/+1 counter decks and same time turns mono green poison counters, loyalty counter and +1/+1 counters into great numbers.

Ghalta, Primal Hunger: Illustrated by Chase Stone

Ghalta, Primal Hunger

Ghalta, Primal Hunger is great example of a stomper commander in mono green. Massive creature with trample, and often it is cast with only two green mana! Ghalta decks are balancing between voltron and stomper decks, as commander damage wincon is trivial to achieve.

Azusa, Lost but Seeking: Illustrated by Winona Nelson

Azusa, Lost but Seeking

Azusa, Lost but Seeking is popular landfall commander in mono green. Allowing you to play up to three lands per turn, the landfall triggers are guaranteed with a strong draw package or regrowth abilities.